

While the series had previously looked to be stuck in a graphical stasis since early PS3 era, they’ve finally decided to make the conscious choice to take a visual step in the right direction. So, if you and up to 15 other friends wanted to cooperatively tackle a job, that option is absolutely at your disposal. To their credit, however, the mission structure has finally been expanded to include multiplayer as well. It almost feels like the player is expected to take on contracts constantly, because I found the daily tasks around the farm (at least the crop-centric tasks) could be quickly wrapped up by the early afternoon. If you’re solely trying to subsist off of your own farm, it will be a slow slog initially. In the past they introduced the ability to take on single task contracts for the locals such as planting or harvesting, but there is little true pay-off unless you are only searching for more digital dollars. As far as objectives are concerned, they are damn near non-existent. However, a vast majority of the game’s admittedly nuanced simulation mechanics are locked away in the pause menu and consist of pages-upon-pages of dryly-written information dumps.Īnd while data dumps are far from the biggest issue, I still find myself wondering why I like this series so much. There’s a handful of very rudimentary tutorials at the outset, which explain at a very high level how controlling equipment works. Sadly, this tends to feel like a perennial complaint about the series, that hasn’t ever been dealt with effectively. This problem exists at two levels, both when catering to the new player and attempting to keep them interested in the mundane moment-to-moment gameplay. Learning the BasicsĪn area where the game has always had its issues is the general lack of direction that it provides. While I was never really a fan of the finer points of animal husbandry, there finally seems to be enough depth to make the game entertaining if you opted to exclusively operate as a livestock (both cattle and otherwise) rancher. Keeping all of the animals cared for can also prove to be a decent time suck, for those looking to get away from the seat of a tractor. It may not be as efficient as hoping in the truck, but it’s a whole lot more economical. Now players have the option to saddle up and take the newly introduced horses on a ride. Especially when you are taking care of livestock, trying to hoof it from point-to-point could be a tedious task given the size of the map. And while you are most likely not going to be seeing Gran Turismo or Forza levels of details on the vehicular models, the level of depth is extensive enough to be able to tell a distinguishable difference.Īnother area that has seen a decent amount of attention this year is the traversal. In all, over 100 brands are accounted for, boasting an impressive 300 total vehicles. While those are more North American centric brands, there’s also plenty of international representation as well, such as Deutz-Fahr and Valtra.

Farming Simulator 19 finally adds the storied brand of John Deere to the already deep well of licensed implement brands, which already included the likes of Massey Ferguson, Case, and New Holland.

One of the other farm lessons ingrained in me from an early age was that, “nothing runs like a Deere.” That comfortingly familiar dark green fleet of machinery were damn near the only variety of equipment that populated my Grandfather’s sheds. Given how terrible this has tended to look in previous installments, I was genuinely impressed by how far things had advanced in such a short amount of time. Each shoot of corn or sunflower bends and moves in a seemingly non-canned manner. Nowhere is this more apparent than when you are harvesting crops. Previously static textures now have nuance, fields consist of individual stalks of crops, and the lighting effects (especially around sunrise and sunset) are just outstanding. The visual fidelity takes a serious leap in the production values department. The first huge improvement is instantly obvious the moment you start the game.

However, once you get into the nitty-gritty of working the land, the time just melts away. While I would never go as far as to call it “Watching Paint Dry Simulator,” there will be plenty that may find it that off-putting. While that may sound like a criticism, it might as well be considered a compliment of the highest order for a sim of this nature.
PLAYSTATION 4 FARMING SIMULATOR 19 SOFTWARE
It seems like developer Giants Software are getting to the point where if they let it get any more realistic, it may stop being fun. If you’ve ever wanted to learn just how tedious working on a farm can be, then Farming Simulator 19 must leave you breathless with anticipation.
